Roblox

Why Content Creators Are Moving From 2D Screens To 3D Worlds

Roblox’s vision is to reimagine the way people come together to create, learn, play, work and socialize. We are creating a platform for immersive human co-experience, and people all over the world are participating and contributing millions of 3D experiences, all created by users. As of the first quarter of this year, there are over […]
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Working At Roblox: Meet Richard Sim

Richard Sim is the Senior Director of Product, Economy on the Developer Monetization team. Learn more about the work that he and his team do to maintain a safe and secure economy on our platform.
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Working At Roblox: Meet Justin Park

Justin Park is a Software Engineer on the Avatar Marketplace team. Get a glimpse into his work on bringing layered clothing to the Avatar Shop.
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The Future Of Work At Roblox

As we look forward to Robloxians returning to the office this week, our approach gives individual teams and leaders the flexibility to decide how they work best given their goals.
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Delivering Large-Scale Platform Reliability

Showcasing a quality-oriented process for achieving higher reliability in microservices acting together to improve the platform.
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Working At Roblox: Meet Bc Wong

bc Wong is the Technical Director on the Trust & Safety team. Learn about how he and his team work to ensure that Roblox remains a safe place for all users.
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Working At Roblox: Meet Matt Brown

We sat down with Matt Brown, Senior Director of Product, to learn more about his work on the Roblox Marketplace team.
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Real Time Facial Animation For Avatars

Our deep learning framework for regressing facial animation controls from video that both addresses challenges and opens us up to a number of future opportunities.
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News From GDC: Introducing The Next Game Fund Recipients

Today at the Game Developers Conference (GDC) in San Francisco, we introduced a first look at the games being built by two of the initial recipients of Game Fund.
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